Multiversus

I joined the development team to help create some knockout effects for Multiversus. This was a short project where I mainly did VFX work inside Unreal Engine, I would take the brief from the client and with direction from the VFX lead I would create the knockout effects with a base 2D animation and some 3D VFX on top to sell the effect. It was a fun learning experience and I got to work on some cool characters! In the videos below you will see some examples.